comrade General Crazy zombie give you a solid hints to win but I personally think AI is not soo smart so all you have to do is have big enough divisions to stop the AI and at that point AI just bleeds and when the time is right lunch your offensive into germany. Reddit and its partners use cookies and similar technologies to provide you with a better experience. These rules will help your game run smoother and increase your chances onto securing world domination. 23. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. When are you attacking (Don't attack near 1941, they're too strong then. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Valve Corporation. Please don't reply to a post that's dead for months. Use the "fallback line" option. Did you build a war factory by the age of 41? So, what are you waiting for? Germany took almost all of Europe, capitulated everyone except the UK and its colonies, and then declared war on me (Scandinavia and the Baltic States haven't joined the war). Stalin's Severed Right Hand After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Archived post. Discussion. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Hearts Of Iron IV: Soviet Union Guide - KeenGamer I'd actually just stack forts along the border - both the ones with Poland and the Baltics and the later longer one with Germany. Forts on both sides of a river are a nasty trick; casualties getting TO the river, even more in CROSSING it ! Especially fun when demanding lands from Romania with the bottom-left focus and then siding with Italy as a mediator, attacking Romania, then starting a faction with co-belligerent Italy, and later fighting as a faction alongside Mussolini against Hitler! Having doomstacks of CAS can't hurt as long as you have enough fighters. Close. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Answers to 6 Big Questions About Putin's Nuclear Threats Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. Your troops may also be running out of supplies. r/hoi4 on Reddit: Best division template(s) to use to defend Soviet What I'm saying is that your production MUST outrun your manpower needs; you want a new type of something?, build to that need, stockpile a BUNCH of it, and THEN you can gently field the new type . with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. The key to beat Barbarossa, is to have enough civilian factories [CF's] to make LOTS of war factories [WF's] to produce the equipment you'll NEED to fit out fully the divisions you make; at least 200-300-ish . Required fields are marked *, You may use these HTML tags and attributes:
. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Read on, and see how you can faithfully serve General Secretary Stalin. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. To ensure I help you, I have a couple of questions. The Soviets absorbed somewhere in the neighborhood of 13M casualties before enough victory points were captured the time I was able to subdue them. I particularly like ideas 1 and 4 and will look into writing these at some point. I had a defensive line of lvl 4-6 bunkers on river/swamps/mountain with as many troops or more than the german and they simply didnt launched a big offensive because it would have been suicide. Awesome post could use some similar guide for other nations! I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Superior firepower is always good for infantry army, but Grand Battleplan works well for Finland also. 500 is safe. Comprehensive Guide on How to Play the Soviet Union - Hoi4 - Part 1 71Cloak 19.5K subscribers Subscribe 1.2K 68K views 1 year ago This guide is every major click you are going to need to make. Vanilla german AI is just so powerful 300 divisions are not going to beat them, germany has 500 factories by 1941 and outproduces USA itself. Check it out here. Then I just did a naval invasion capped around 6 of their provinces and they are right now. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. . I have tried this with 40 widths and I still require 250 divisions (40 width) to simply stop the powerful combined Axis in 1941 and they still outproduce the USSR or 500 (20 width). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Archived post. And what little fresh troops they will have left will continue to throw themselves at your lines until they are so weak they will remain passive. 2019-09-04, 6:22 pm. Therefore, lets proceed into the guide. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Make Sure you take out Western Europe before Declaring On USSR. Cookie Notice GL. As others have stated the key is encirclement. A more than a month old thread should rest in peace. To be a genuine PAIN for the Germans, your 'Old Guard' Field Marshals DO have a use; defending Hero Cities {Minsk, Odessa, Sevastepol, Kiev, et al} , match them up with 2 * 40 width mountain divisions and see how long they last !! In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. I have put a decent amount of hours into hearts of iron IV. Its pretty easy, i personally group up "panzer gruppes" and they will have about 8-15 divisons i will try to have 3. Hearts Of Iron IV: By Blood Alone Review: Planes and More! Good divisions, combined with good stockpiles of equipment can always make a miracle. In today's video I'm sharing with you my strategy for beating Germany by 1941 for the La Resistance dlc. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. But i have lost campaign after campaign every single time when attempting to invade the USSR. Best Defensive Line for Soviet Union So, when i am playing Soviets i usually take a defensive stance. Maybe there's not that mutch freebies, but You have old good polish revansism, with fast justification after 10 world attention. New comments cannot be posted and votes cannot be cast. Scan this QR code to download the app now. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? If you like to take your time you can also wait for late 1941 and research 41' medium tanks + mechanized infantry and make divisions of that only. If you think that for every problem there is a simple and easy solution, either you don't understand what is a problem or you don't understand what is a solution. you only have to do these things till youre good, i just beat germany in 41 lol. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. about three dogs: an American dog, and a Polish dog and a Russian dog. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. And btw, dont be afraid of the snow, mud is way worse. Thanks! Isn't even 300 "a bit too much"? Built at least level 4 forts at the border. But, not the picture of course. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. Also make sure that you have enough supply. and our All trademarks are property of their respective owners in the US and other countries. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. So, what are you waiting for? Ungodly necro! Real Life Soviet Union had 2.5 million men on the frontlines in 1941, 5.3 million in 1942, 6.7 million in 1943, 6.5 million in 1944 and 6.3 million in 1945. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Please note, Ill be updating this onto current and new guides as well. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Armor is useful if you believe your division will not be pierceable with upgrades. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Hello and welcome back to another Hoi4! Hm, that seems like a good idea. Also befriend turkey and northern countries. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Alongside artillery, this is where your air force is particularly important. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I would recommend watching this video and playing a test game of the soviets at the same time to save time. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I also like to rely on rivers and rough terrain when I'm expecting to get overrun; holding a river crossing is a crapload easier than holding a normal province, and you can fortify the handful of gaps between the otherwise very river-crossed border region you have with Poland and Germany. and our Build AA and radar on the borders as well. I did too and won against soviets with 50k losses total i wouldve lost less but i was bored at the end and sent infantry in turkey where soviets had some troops in the mountains. I wonder if its more rational to use Stalin Line. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Hi, sorry for the late reply. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Khrushchev dabbled with Trotskyism in the past. Question is: which one is better, which one do you use and why? Always remember that unlike equipment they can replace manpower almost indefinately. What do you recommend by the bunkers lvl 5 max with anti air and radar? And they were all having a visit . If America Joins Allies restart for obvious reasons. All trademarks are property of their respective owners in the US and other countries. You are using an out of date browser. Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. Use your panzers to cut through enemy lines and use pincer movements to create a circle around a large number of enemy divisions. Contents 1 Geography 2 Events its possiblle to start producing these tanks around 39 with research buffs.but all total u want about 200 units to hit russia on regualr difficulty. if you play single player dont attack russia before 1941. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. At that point your fresh troops can keep many times their number under control. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Support engineer, signal, maintenance, recon. While im doing that, i do my best to turn all of the baltik states to axis. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Behind that was whatever mobile armor/motorized I could muster.generally worked towards a 5/5 armor/motor division. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? How to Defend as Poland :: Hearts of Iron IV General Discussions Which seems to drain German manpower in quick time. Remember to have your infantry follow in behind the panzers to protect your new lines. I am proably on my 7th playthrough and still and incapable of breaking the frontlines. Like i cant even get 1 little territory every time i attack it says im winning at first and says the battle will last less than a day. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. My most recent Germany experience : r/hoi4 - Reddit New comments cannot be posted and votes cannot be cast. For more information, please see our National Anthem of USSRWatch this video on YouTube Additionally, you should never build level ten land forts, as the AI will not attack them. Average HOI4 player . You must ensure that you have air superiority so that the Axis forces do not break through your front line. Best Defensive Template? | Paradox Interactive Forums Mostly infantry division equipped with engineers, artillery and anti-tank under command of one skill 2 Field Marshal will hold off the Germans, and you will likely be able to counter-attack and push the Germans out of Poland without much trouble. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Viewed a. So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. Cookie Notice I usually also build about 20 tank divisions, put half under command of Zhukov and the other under Konev to use them to break through and encircle the Germans. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. Hearts of Iron IV General Discussions - Steam Community Also, let me know what nation you would like to see in my next guide in the pool below. I build almost every time to lvl 10 and always a lose! Hi, thanks for the comment. Build forts along major rivers and at other terrain features and cities further inland, which will be powerful lines of defense once the Germans push you back that far. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. It is rich in both natural and human resources and has decent technology. It's pretty easy. Stick to historical timeline becouse AI right now need every help you can give him. Is this worth it? For a better experience, please enable JavaScript in your browser before proceeding. Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. I am playing Italy and we are in late 1941. And do you recommend the rockets in the sovjet union? Russia is by far the scariest fight. well ur pretty s**** on my first game i won against soviet. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Prepare for a lot of micro creating breakthroughs and destroying pockets. Espaol - Latinoamrica (Spanish - Latin America). Each one is dedicated to smashing the front. Make sure to build enough fighters to defend your air zones. Ill keep you posted on the guides progress. The red army is MASSIVE, and the AI has the idiotic tendency to keep shuffling troops around at the slightest change of numbers on your side of the frontline. Please write your division build / setup for this tutorial. For more information, please see our In fact at the moment I don't like playing USSR because its just too easy to repel Barbarossa and push the Germans all the way back to Berlin. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. This guide is every major click you are going to need to make to set yourself up for the defense of Mother Russia. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. Well if you have historical focuss on, get the extend the Maginot line focuss. They're now OP. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Valve Corporation. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. But they will only stay fresh if you manage your supply carefully. I know the video is long but I didn't know what else to cut. and our Cant beat USSR as Germany :: Hearts of Iron IV General Discussions What I do is build lots of 20width Infantry don't build forts but do include support AA in the infantry and SPAA in the armour divisions. And thier infantry aren't that far behind at all the German. Add defenses along the Italian border (Try to get 10/10 defences all across the German and Italian borders) , then put your men on all that defensive ground. Log In Sign Up. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. Build up lvl 10 forts all along the front, might want to nuke hungary/romania to get their parts of the front as well. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda.
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